Ruby meta Programing


Ruby is an extremely dynamic language, which means that code can be generated and executed on the fly. This includes the definition of new classes and methods, as well as the overloading of operators. Existing classes can even be reopened and have methods added, removed and redefined.This allows for extremely flexible and efficient coding.

What is Metaprogramming?

Metaprogramming is the writing of computer programs that write or manipulate other programs (or themselves) as their data, or that do part of the work at compile time that would otherwise be done at runtime. In many cases, this allows programmers to get more done in the same amount of time as they would take to write all the code manually, or it gives programs greater flexibility to efficiently handle new situations without recompilation. Or, more simply put: Metaprogramming is writing code that writes code during runtime to make your life easier.

Example:

class Glider
  def lift(a)
    puts "Rising and #{a}"
  end
  def bank(b)
    puts "Turning and #{b}"
   end
end
class Nomad
  def initialize(glider)
    @glider = glider
  end
  def do(action)
    p @glider
    @glider.send(action,argument = nil)
  end
  def do_arg(action, argument)
    if argument
      @glider.send(action, argument)
    else
      raise NoMethodError.new(action)
    end
  end
end
nomad = Nomad.new(Glider.new)
nomad.do("lift")
nomad.do("bank")

nomad.do_arg(“lift”, 1) nomad.do_arg(“bank”, 2)

Cheers!!!!!!

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